Index
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H
- hand - Variable in class game.Player
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The player's hand of cards.
- Hand - Class in pile.piles
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Represents the player's hand in the Pokémon Trading Card Game, where the player holds their cards.
- Hand() - Constructor for class pile.piles.Hand
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Constructor for the Hand class.
- handleBonusDraws(Player, int) - Method in class game.Game
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Handles the bonus draws for the current player based on the opponent's Mulligan count.
- handleKnockout(Player, Player) - Method in class game.Game
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Handles the knockout of a Pokémon after an attack.
- handleNoActivePokemon(Player) - Method in class game.Game
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Handles the case of the current player having no Active Pokémon, at the end of their opponent's turn.
- hasBasicPokemon() - Method in class pile.piles.Hand
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Checks if the player's hand contains any basic Pokémon cards.
- Hitmonchan - Class in card.pokemon.pokemoncards
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This class represents a "Hitmonchan" Pokémon card in the Pokémon Trading Card Game.
- Hitmonchan() - Constructor for class card.pokemon.pokemoncards.Hitmonchan
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Constructor to initialize a "Hitmonchan" Pokémon card with its unique attributes.
- HP - Variable in class card.pokemon.PokemonCard
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The HP of the Pokémon card (e.g., 40).
All Classes and Interfaces|All Packages|Constant Field Values