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H

hand - Variable in class game.Player
The player's hand of cards.
Hand - Class in pile.piles
Represents the player's hand in the Pokémon Trading Card Game, where the player holds their cards.
Hand() - Constructor for class pile.piles.Hand
Constructor for the Hand class.
handleBonusDraws(Player, int) - Method in class game.Game
Handles the bonus draws for the current player based on the opponent's Mulligan count.
handleKnockout(Player, Player) - Method in class game.Game
Handles the knockout of a Pokémon after an attack.
handleNoActivePokemon(Player) - Method in class game.Game
Handles the case of the current player having no Active Pokémon, at the end of their opponent's turn.
hasBasicPokemon() - Method in class pile.piles.Hand
Checks if the player's hand contains any basic Pokémon cards.
Hitmonchan - Class in card.pokemon.pokemoncards
This class represents a "Hitmonchan" Pokémon card in the Pokémon Trading Card Game.
Hitmonchan() - Constructor for class card.pokemon.pokemoncards.Hitmonchan
Constructor to initialize a "Hitmonchan" Pokémon card with its unique attributes.
HP - Variable in class card.pokemon.PokemonCard
The HP of the Pokémon card (e.g., 40).
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